


This is something of a recurring theme throughout Resurrected. Related: Diablo 3 Is Revamping Followers To Make Them Far More Useful Resurrected is a modernized version of D2, but when placed side-by-side with Diablo 4 footage, it still looks decidedly dated. Companion characters still move with those jerky animations, day and night switch back and forth instantaneously when you move between areas, and a lot of the assets, particularly the inventory items, look especially flat compared to recent games.

When we talk about a remake capturing the nostalgia of the original, there's no better example than Resurrected.īut that verisimilitude also comes with some limitations. I found myself toggling back and forth constantly as I explored the crypts and dungeons scattered throughout Sanctuary because I just couldn't believe how eerily familiar everything looked exactly how I remembered. Perhaps the coolest feature in Resurrected is the ability to instantly switch back and forth between the original art and the remake art with the press of a button. Resurrected's commitment to recreating and modernizing the visual identity of the original is profound, almost to a fault. Not since Spyro Reignited Trilogy has a remake captured the look and feel of its predecessor so precisely. Though the cutscenes were missing and some of the features are disabled, it's abundantly clear that Resurrected is shaping up to be the remake D2 fans are hoping for. The test featured three of the original character classes, Amazon, Barbarian, and Sorceress, and featured Acts 1 and 2 in their entirety. This weekend, Blizzard held a technical alpha test for Diablo 2: Resurrected, the upcoming remake of the classic, genre-defining ARPG.
